Top 10k strings from 20 Chart Busters (1988)(Beau-Jolly)(Tape 2 of 2 Side B).tzx in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Compilations - Utilities & Educational & Various / Sinclair ZX Spectrum - Compilations - Various - [TZX] (TOSEC-v2006-06-06) /

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  14                 
   9                                 
   8 firebird0001000
   4 ((((888888888888888888888888
   4                                           
   4                                    
   4            
   3 L:;:;:;<=<=<=
   2 ~~~~~~~~~~~~~~
   2 ~~~~~~~~~~~~y~p~A~q
   2 }}}}}}}}}}}}}}
   2 {{{{{{{{{{{{
   2 j'ZrRZ|*:{
   2 Searching 
   2 Rewind to 
   2 N<=<=<=:;:;:;
   2 Loading   
   2 Block ?   
   2 Bleepload Group 3
   2 Bleepload Group 2
   2 Bleepload Group 1
   2     8888PPPPhhhh
   2          LEFT ...
   2          DOWN ...
   2           PRESS SPACE           
   2            UP ...
   2                      
   2                     
   2             
   2           
   1 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
   1 ~~~~~~~~~~~~~~~~
   1 ~~~~~~~~~~~
   1 ~}||cba``gfeddkjihhonmll
   1 ~}|{zyxgfedcba`onmlkjih
   1 ~}|{zyxgfedcb`onmlkjih
   1 ~}|sqpwvukjihomlcbagfed
   1 ~}|rqpwvtkjionmlca`gfd
   1 ~}|ccba`ggfedkjjihonmml
   1 ~yx{{zedgfa`cbmloonihkj
   1 ~yx{zedggfa`cbmlonnihkj
   1 ~qsrutwvihjmlona`cedgf
   1 ~psrutwvihkmlona`cbedf
   1 }}}}}}}}}}}}z}s}B}r
   1 }}}}}}}}}}}}z}q
   1 }{rpzzzzzzzzzzzzz}
   1 }mxxxxxxxxxxxxxxxxxx
   1 }m<qq[,ii8<YY
   1 |}}bc``afgddejkkhinoolm
   1 |}z{xyfgdebc`anoolmjkhi
   1 |}z{xyfgdebc`annolmjkhi
   1 |}rpqvwtukhinolbc`afge
   1 |}rpqvwtujhinolmb`afgde
   1 ||||||||||||||
   1 ||||||||||||{|r|C|s
   1 ||||||p|||w|{|
   1 ||||||L|||
   1 |||q|||p|r|C|s
   1 {{{{{{{{{{{{{|K{
   1 {{{{{{{{{{{{{|D
   1 {{{{{{{{{{{{{{
   1 {{{{{{{{{{{{wK{{e
   1 {(?}}=!qq()ii=
   1 {%{&{6{7{D{E{Q{R{]{^{h{i{q{r{
   1 z,dop  ; do pickup
   1 yyyyyyRyxwuxy
   1 y]cIy]Aoy]
   1 xyzz{defg`aabclmnohhijk
   1 xxyz{deffg`abcclmnohiijk
   1 xxPxxFxxGxxxxxxx
   1 wssssxVVGNNNNNGMMMVVrrrNNCFEDCFEDC
   1 w#<w#####<w#<w
   1 uuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuJ4$DE%JJ/&"GL:9J-10FM<>863'AB ?;#2!@
   1 utttxqwssssx
   1 uttttvrusssx
   1 ugpvuhvyuduf
   1 u6Qu0QuA!s~
   1 txyztpsrv~r
   1 top`eight`thrusters
   1 ststststststst
   1 sp,circD+145
   1 somanywomen
   1 screen    
   1 r~AuwyuVyv
   1 reverse`gravity
   1 reset look up table
   1 press`any`key`to`start
   1 pqrstuvwhijkmno`abcdefg
   1 pqrstuvwhijklno`abcdefg
   1 ppppppppppppppppppp
   1 please?enter`your`name
   1 planet`destroyed
   1 pP]tP^HP|LPl@P
   1 out`of`fuel
   1 ooooooooooooooooooooooooooooooo
   1 oXOW/V/U/T/S/R/Q/P/O/
   1 myyiymiimyymiymststststststst
   1 mmyiiimyyii
   1 mission`incomplete
   1 mission`complete
   1 mission``failure
   1 invisible`landscape
   1 hl   ;x/y offsets
   1 hhhhhhhpppphhp``phhp``phhpppphhhhhhhxxxxxxxhhhhxxhpphxxhpphxxhhhhxxxxxxx```````xxxx``xhhx``xhhx``xxxx```````ppppppp````pp`xx`pp`xx`pp````ppppppp
   1 g+g,g-g.g/g0g1g2
   1 fPYKBEACCIURZRrV[TACGC]VYBEVWL[CB@BCsQ[BB[CCTWePUP^ACCBBCBFCfU_`_VoVXT_NCChRXCCXZPdQVBCBBCCCBBBCJCQCB@BCoPZCBdd^]XH[ddH[[_^dddd_QTSVMdVI_MXddd_UIX^ddUQ__QVMdddMb^XIdd_O[XMddddH]VVM^d_ZXIadddMVMO^X[d_RQMVNddMb^MTNMNddZVIadd^cQTdVI_MXd_M^ddddRaZMX_ZIOMddddU[V
   1 fPWAWORBAB@EKC@AIAlNWN@AAPYQpQ]AAQAAAAZL_Ua\]OJAKAWJRD@AbAACA@kPjQXCA@ABKN]IECHAhMoToSAAnSdDGPAA\TAAKC@A[PmPnPWATR[KACACA@@BA@aSAAI@^PoAANCAEAAAd]AA\AANAAAAEAAAdUAADDCB[SAAAJ@A_]lSaABRA@]`A@[N@LbABFAJsLhPAAfSAAGGCEeAKAAKvA@IAAAApLAAECACZC@AqRAQbADAAOqA@DAAQ
   1 fJHZQJccO\ROcccKNZQYfccIVXHcccKZJQcVSWJHYV\SccccO\SZXcONQQcccccXZ]J_cO_NPJXcc~
   1 fB[BAABAGBACCBZKBCnWCLbBEBEF@BB@ZBBBuJCB[BBBQDB@QABBB@vSGMpIBBS@CBoICBTBPBCACS[NMCBDULBBMB@BTPVMiRVIPCBHLIBBQCBCUSVPFBcRWOVMWLWCB@^QZPoV[OPK@BOCTBOBXPQSjSWNVIBCBC[CBO`WTMiV[LUNbDBEFBmVUQkPUNTBBBCBOAVNiSWRjRZMZMBBWLpWTQlVXVcBBNBBWDBFQCZPWSjPUM`RWMhQVQCBBCBCX
   1 fACFMEBDBBOEEEEEEaEEE
   1 f@@GVN@@PQNJTNTNROX@DRVRSRPJTLTKPKO@@FKLVQRPOHSLRNTPTS[RPQjPVOVND@TRcQUSVDPOTMUOVQcQRQOIRMRLUQ@@SMgQRQQAAEULUNVTVPQ@YRTRPJSMRLVRA@TI@AKITPSPMLRORKVQXHOJUQURIM@@UQUJTH@@@BjEBC@BCBF@YSU`ZQVDTG`@C@@AACTJWQTQAB@JXPSHRKVLD@G@J@GCD@]QVE@GB@EOXTpPV@@QX@CJ@AZRV@A\X
   1 euutwtwtwtrrspsruuuuuuurssv{uuuuxqppppppssrrrrrrrrrsppppppppppsruuuurrrsp{uuuuuuuuuuuuuxqppppppppppsssssrrruuuuutwuuuuuuuuuuxpppsssssssrrrrrxqqrrrrrruuurruuuupuuuuuurrrrssssssppppqqppppppqpppppppppppqqqqqq{uuuuuuuuuxqpsrrrrrsssssswvppppqqqqqysvqyprrrrruuuuu
   1 e@/>4}v230?83V=3/%(rf&$3%%V=3/V09$V(
   1 e;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
   1 deactivated
   1 congratulations
   1 c,2     ;side flag
   1 bzWvbzPvbbb~z
   1 bonus`added
   1 bc     ; store
   1 any`key`to`start
   1 a,h  ; y data
   1 `@`A`B`C`D`E`F`G
   1 _+s#r#5##~=w#
   1 _+s#r#4##4# 
   1 ^z_zhzizsztz}z~z
   1 ]B]]R}]RM]R
   1 ]B]]RY]R_]R
   1 WHEN YOU HAVE DISCOVERED THE    TECHNIQUE TRY PERFORMING THE    SAME TRICK ON YOU RIVAL.IF YOU  ARE SUCCESSFUL YOU WILL WIN THE GAME !!*           
   1 WC2       
   1 WC1       
   1 WARCARS   7
   1 W P Q R S T U V W@P@Q@R@S@T@U@V@W`P`Q`R`S`T`U`V`W
   1 UsZZZZ>7ZZzr
   1 UsZZZ7>ZZ.'Zjzr
   1 UUUUUUUUUUUUUUUU
   1 UUUUUUUUUUUU
   1 UEzGEEEEEEEEEEEEEEEEEEE}
   1 U?UUUUUUUUUUUU
   1 THRUST    $
   1 T187X600W7M7NUO4((cega#aage))(faCD$EDCa)T187X600W7UO4(cega#aage)(gbDE#EEDb)T187X600W7UO4cega#aageO5cega#aageT187X600W7UO5cega#aageO5(cega#aage)T187X600W7UO4(cega#aage)(faCD$EDCa)T187X200W7UO6(cega#aage)X600(gbDE#EEDb)T187X600W7UO5cega#aageO5(cega#aage)H
   1 T187X2000W4UO4M7((3cee)ce)((#cff)#cf)((3cee)ce)((3#cff)#cf)((d#f#f)d#f)M23((egg)eg)((f#g#g)f#g)X5000M7((#faa)#fa)((g#a#a)g#a)((#faa)#fa)((g#a#a)g#a)((#faa)#fa)((g#a#a)g#a)X1200((#faa)#fa)((g#a#a)g#a)X1350((#gbb)#gb)((aCC)aC)X2000M23((#a#C#C)#a#C)((bDD)bD)M7O5((c#d#d)c#d)((#cee)#ce)((dff)df)((#d#f#f)#d#f)M21((egg)eg)((f#g#g)f#g)((3egg)eg)((f#g#g)f#g)(#faa)#fa(g#a#a)g#a(#gbb)#gb(aCC)aC(#a#C#C)#a#CM7(bDD)bD((C#D#D)C#D)O4(C#D#D)C#DH
   1 T1        
   1 StpbSppRSpp$Spp
   1 Ss33sSRr22rR;;;;;;
   1 SCODE     
   1 S...ROTATE RIGHT
   1 RSMNOHJKDFG@AC|}~xyztuvwqrslnohjkdeg`ab
   1 RJzZZZZZ<,44<ZZJ
   1 Patrol    
   1 Park      
   1 PaP`PAP@P!P P
   1 P`P`P@P@P P P
   1 PSRMONIKJEDFA@B}|~yx{utwqpsmlonhkjdgfacb
   1 PLEASE SELECT KEYS NOW
   1 P>P?P^P_P~P
   1 P!P PAP@PaP`P
   1 P P!P@PAP`PaP
   1 P P P@P@P`P`P
   1 O6((3cc&&)5&&eg8&&5ed)((3cc8&))O6(3cc&&)5&&eg9&&U(5gbDE#EEDb)O6(3cc&c)5&&eg9&&V15(3cc&c)5&&eg9&&U3ccdcddec9&V15O4(3ccde)5EGeg8&&5ED((3CD8&))O3(3cdef)5&&ed9&&U(5gbDE#EEDb)O5(3cc&c)5&&eg9&&U3ccdcddec9&V15H
   1 O5V15N5cgfe9&5#c#ggf9&5cgfe9&5#c#ggf9&5da#g#f9&U(5c&8&&)9#feg$$cccddccddV13O6#feg$$cUO5N5cgfe9&5#c#ggf9&5#c#g#ff9&5#de#g#f9&cc#c#cdd#d#d(5c&8&&)5c&8&&5c&8&&M7O6N9#fgO6N9#ga#abCCcH
   1 O3U9cc#c#ccc9#c#cdd9eeff9#f#fgg#f#fgg#f#fgg#f#fgg#g#gaa#a#abbcc#c#cdd#d#deeffeeffO4#fg#ga#abCCcH
   1 O3((cega#aage))(faCD$EDCa)O3(cega#aage)V12(gbDE#EEDb)V15O3cega#aageO4cega#aageO4cega#aageO3(cega#aage)V12O3(cega#aage)(faCD$EDCa)V15O4(cega#aage)V12(gbDE#EEDb)V15O4cega#aageO3(cega#aage)H
   1 O H I J K L M N O@H@I@J@K@L@M@N@O`H`I`J`K`L`M`N`O
   1 NOW A SECRET IS REVEALED ! THE  HIGHLY REFRESHING COCKTAIL      DRINKS DO NOT APPEAR BY CHANCE! INSTEAD THEY ARE CREATED BY     PERFORMING A SPECIAL MANOEUVRE  WHICH IT IS UP TO YOU TO        DISCOVER . HINT :TRY GOING      AROUND IN CIRCLES!
   1 NLMBC@AGDEz{y~
   1 M...PICKUP/SHIELD
   1 LMNOIJKDFG@AC|}~xyz{uvwprslmohijdefgabc
   1 LMBCAFGDEzxy~
   1 JHONMLBA@GED{zy
   1 Iball1    
   1 Iball     
   1 IHwvutsrqp
   1 I...THRUST
   1 Harv.Hex  
   1 HaH`HAH@H!H H
   1 H`H`H@H@H H H
   1 HONMCBA@GED{zy
   1 HARVEY1 BIN
   1 HARVEY    
   1 H>H?H^H_H~H
   1 H!H HAH@HaH`H
   1 H H!H@HAH`HaH
   1 H H H@H@H`H`H
   1 GGGGGGGGGGGGGGGGGGGGEEGGGGGGGGGG
   1 GGGGGGGGGGGG
   1 G=~zo|zzL_~zo|z
   1 File already exists, overwrite? Y/N
   1 FLLAEL@OAB@ILODGFAFN@BFC
   1 FFFFnnnn~~~~~~~~
   1 FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFGGFEDDDBBEBEFFEBEBBEEEEEGGEBFFGGBBFDEDDBBBDDFFEBEDBEBBGGBBEEFFGGBBFBDBEEDBBDFFBEDEEEBBGGBBEDFFFFFFFDEBEDEDBEFFBBEEEEGGEEEEEBFFFFFFFrrrrrrrrrFFEEBBDEGGEGGGGGFFFGBBFrBBGGGGGGFFBBDBBEFFEGBBGGFFFGBBFrDDGGGGGGFFDBEDEEEEEGBBGGFFFFGGFrDDrrrrrrFFEEDDDEEEEGGGGGFFFFGGFrFFrBDDEDFFEBBDBEGGEGGGGDFFFFGGFrGGrDEDBEFFBEBDEEGGEGGGGBFFFFGGFrGGrBDDBEFFEEBDBEGGEGGGGBFFFFGGFrGGrBDBBEFFEBEDBEGGEGGGGEFFFFGGFFFFFFFFFFFFEEEEEEGGEGGGGBFFFFBBGGGGGGGGGGFFGGGGGGBBEGGGGBFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFDDDDDDDDOOOOOOOOOOOOOOOODDDDDDDDDxxxxxxDOGGGGGGGGGGGGGGODxxxxxxDDxhhhhxDOGFFGGGGGGGGFFGODxhhhhxDDxhpphxDOEEEEEEFEEEEEEEODxhpphxDDxhpphxDOEEEEEEFEEEEEEEODxhpphxDDxhhhhxDOEEEEEEFEEEEEEEODxhhhhxDDxxxxxxDOEEEEEEFEEEEEEEODxxxxxxDDDDDDDDDOOOOOOOOOOOOOOOODDDDDDDD
   1 El<<<<<<6,
   1 EE{MMMM{EEGGG
   1 EEEEmmmm}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
   1 EEEEEEEEEEEEEEEEEEd
   1 EEEEEEEEEE
   1 DO YOU WISH TO RE-DEFINE
   1 DIDADCFBGAFCDMG@F@EL
   1 DEFINED KEYS
   1 DEFGyz{|}~
   1 Created with Ramsoft MakeTZX
   1 CPAAiBPYAX
   1 CDEFGxyz{|~
   1 CAPSZXCV   ASDFG   QWERT   12345   09876   POIUY   ENTERLKJH   SPACESYMMNB
   1 BBBBBBBBB88888888888
   1 ANY OF THE ABOVE KEYS..?
   1 A@CBEDGFx{z}|
   1 A...ROTATE LEFT
   1 @vtuvt}vtmvtevt]vtUvtMv
   1 @CBEGFyx{z}|
   1 @ Ph|.U*T(P @
   1 @ P(T*_zT(P @
   1 ?iIwAbwAbwA
   1 ?@ABCDEFGHIJ
   1 >>>THRUST<<<
   1 ;match y coord
   1 ;found y match
   1 ;"harv.hex"
   1 ;" PARK PATROL "
   1 ;" I,BALL "
   1 :rfN\XZZZZZ
   1 :,m2+m*(m|
   1 9k8k7k6k5k4Ks*s
   1 9h8h6h5h3h2h1h0h/
   1 99999999999999999999999999999999
   1 8R8Q8P8O8N8M8L8K8J8I8H8G8
   1 8888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888888
   1 888888888888888888888888 
   1 7Y7X7W7V7U7T7
   1 6+2:NO5YX<IA;8)@?J+>K
   1 545545%%..%%~E~~E~
   1 4O4Q4R4S4T4U4
   1 3f4f5f6f7f8
   1 2'm*-m++"-m*-m^#V
   1 1Z&Y&X&W&V&U&T&R&Q&P&O&M&
   1 1<#;&XX(sc?%V">?%V59$$35"IV^/Y8_(
   1 1..ABORT/2..FREEZE/3..START
   1 /n.n-n,n+n*n)n(
   1 -2'm*-m##"-m
   1 ,n-n/n1n2n3
   1 *ac#"ac~2cc
   1 *            K E Y 
   1 *                                                                         
   1 )l*l+l,LMM-N-O-P-Q-
   1 )b(b'b&b%b$b#
   1 )I)H)G)F)E)C)
   1 'F'G'H'I'J'
   1 $63$6?$6?$6$$6?$6$`
   1 #g$g%g&g'g(g)g*e"e#e$e%e&e'
   1 #A#B#C#D#F#
   1 "SAVING PRG":
   1 "SAVING GAME 
   1 "READY TO MASTER"
   1 "HARV.SCR"
   1 "HARV.HEX"
   1 "$ln"$#%mo#%
   1 !j"j#j$j&j'j(
   1 !O!N!M!L!K!
   1  WHEN YOU BUMP INTO YOUR RIVAL   YOU WILL BOTH BE TEMPORARILY    BLACKED OUT, AND DURING THIS    TIME YOU WILL SUFFER A SEVERE   HEADACHE AND MOVE ERRATICALLY   AND IN AN UNPREDICTABLE WAY!* OF COURSE, AT THE START YOU     WILL BOTH SUFFER EQUALLY        PIERCING MIGRAINES! HOWEVER,    YOU CAN EFFECTIVELY NUMB THE    PAIN, AND SO RECOVER MORE       QUICKLY, BY TAKING SOME         SUITABLE MIND NUMBING           REFRESHMENT WHICH IS MADE       AVAILABLE DURING THE COURSE     OF THE GAME!
   1  SO THAT YOU CAN SEE HOW WELL    YOU ARE DOING, YOU EACH HAVE A  LARGE SPIRAL STRAW WHICH FILLS  WITH LIQUID TO INDICATE YOUR    LEVEL OF 'REFRESHMENT'!*THE COCKTAILS COME IN TWO BASIC COLOURS. YOU CAN ONLY DRINK     THOSE THAT BELONG TO YOU        (SAME COLOUR), THOSE THAT       BELONG TO YOUR RIVAL ARE        UNTOUCHABLE. BUT THERE IS A WAY OF DRINKING THEM WITHOUT        TOUCHING THEM!!
   1  RICHARD HUGHES 1986
   1  PLAYER 2 
   1  PLAYER 1 
   1  P(T*U*U?U:thP 
   1  INSTRUCTIONS
   1  HIGHLY REFRESHING COCKTAIL      DRINKS WHICH CONTAIN THE MAGIC  INGRIDIENT WILL APPEAR          OCCASIONALLY AND YOU SHOULD     SLURP THESE UP,STRAWS PROVIDED  AS NOISILY AS YOU CAN!
   1  HARVEY HEADBANGER IS A ONE OR   TWO PLAYER GAME WHERE YOU AND   A RIVAL (OR COMPUTER) USE       YOUR SKILL AND DEXTERITY TO     OUT MANOEUVRE EACH OTHER IN     COMBAT.
   1  GAME SCORE 
   1  FEATURES 
   1  F I R E B I R D
   1  DEMO* HARVEY HEADBANGER AND HIS       GREAT RIVAL HAMISH HIGHBALL     ARE BOTH  VERY AGGRESSIVE       CHARACTERS. THEY CONTINUALLY    SCRAP JUST FOR THE FUN OF IT,   AND USING THEIR ONLY WEAPONS,   A LARGE BELLY AND STRONG HEAD,  THEY TRY TO BOUNCE EACH OTHER   AS FAR AWAY AS THEY  CAN!
   1  CONTROLS 
   1  CHANGE SIDES
   1  CHANGE KEYS
   1   PLAYERS 1-2
   1   PLAYER 2  
   1   PLAYER 1  
   1    USE KEMPSTON
   1    PARK PATROL - v.9/87
   1    LEVEL 1 TO 5
   1     @@@@````
   1      I,BALL      v.5/87                         T.Closs
   1       S E L E C T I O N
   1        THE CONTEST RULES        
   1        PROBE  SOFTWARE
   1         THE HAPPY HOUR!         
   1         RIGHT ...*
   1         RIGHT ...
   1         CONVERSION BY
   1           PRESS SPACE            :L
   1            TONY LILL
   1              'TEQUILA SUNRISE'
   1              'SLIM JIM'
   1              'HONG KONG FIZZ'
   1              'CRYSTAL HIGHBALL'
   1                                  YOU MAY PLAY EITHER SIDE , AND  EVEN SWOP DURING A GAME , YOU   MAY AUTOMATICALLY TAKE CONTROL  OF THE SIDE WHOSE DIRECTION     KEYS YOU PRESS.
   1                                  YOU MAY CHANGE THE DIRECTION    KEYS IF YOU WISH .ANY KEYS      (EXCEPT 0) MAY BE USED FOR      PLAYER 1 BUT SOME KEY           COMBINATIONS MAY BE DISALLOWED  FOR PLAYER 2. IF YOU HEAR BEEP  TRY A DIFFERENT KEY.*                                          
   1                                  FIVE LEVELS OF DIFFICULTY ARE   PROVIDED WHEN PLAYING AGAINST   THE COMPUTER. LEVEL 1 IS        EASIEST, AND LEVEL 5 IS THE     HARDEST.
   1                                      2) NO SPITTING PLEASE
   1                                         CAPS .... LEFT 
   1                                          SYM .... RIGHT*
   1                                            Z .... RIGHT
   1                                            U .... UP
   1                                            Q .... UP
   1                                            M .... LEFT 
   1                                            J .... DOWN
   1                                            A .... DOWN
   1                                                                     PRESS 1/2 TO INCREASE OR          DECREASE THIS NUMBER.
   1                                                                      3) THE FIRST PLAYER TO WIN         0 GAMES WILL BE                 DECLARED THE CHAMPION!
   1                                                                      1) STRICTLY NO HITTING             BELOW THE BELT
   1                                                                         PRESS BOTH KEYS                 SIMULTANEOUSLY.*                                          
   1                                                                              PRESS
   1                                                                                                    
   1                                                                          
   1                                                                 
   1